


However, the Greek astronomer and mathematician Aristarchus of Samos (c. The ancient Jewish Babylonian uranography pictured a flat Earth with a dome-shaped, rigid canopy called the firmament placed over it (רקיע- rāqîa'). Second, Earth seems to be unmoving from the perspective of an earthbound observer it feels solid, stable, and stationary.Īncient Greek, ancient Roman, and medieval philosophers usually combined the geocentric model with a spherical Earth, in contrast to the older flat-Earth model implied in some mythology.The stars appeared to be fixed on a celestial sphere rotating once each day about an axis through the geographic poles of Earth. While the Moon and the planets have their own motions, they also appear to revolve around Earth about once per day. First, from anywhere on Earth, the Sun appears to revolve around Earth once per day.Two observations supported the idea that Earth was the center of the Universe: Ptolemy’s geocentric model was adopted and refined during the Islamic Golden Age, which Muslims believed correlated with the teachings of Islam. The geocentric model was the predominant description of the cosmos in many European ancient civilizations, such as those of Aristotle in Classical Greece and Ptolemy in Roman Egypt. Under most geocentric models, the Sun, Moon, stars, and planets all orbit Earth. In astronomy, the geocentric model (also known as geocentrism, often exemplified specifically by the Ptolemaic system) is a superseded description of the Universe with Earth at the center. There are probably items that are not included in the spreadsheet, but I tried to find everything that is available in my playthrough right now.Figure of the heavenly bodies - An illustration of the Ptolemaic geocentric system by Portuguese cosmographer and cartographer Bartolomeu Velho, 1568 (Bibliothèque Nationale, Paris) Merchant and Monkey cannot equip items.Weapons can only be equipped by certain characters.You get two slots for accessories and one slot for a weapon per character.Items can be either bought from the merchant or found while exploring caves.Increases damage dealt for critical hits.Ībsorbs HP from enemy upon dealing damage. Has a chance to stun enemies when dealing damage.Īttacks and damage-dealing skills have a chance to poison enemies. High ACC increases chance to land a critical hit. Restores 2 AP at the beginning of each battle. Skills have a chance to produce effects twice. Has a chance to reduce damage received when attacked. Guarantees a critical hit for all normal attacks while at max HP. Has a chance to hit twice when attacking. Restores a small amount of HP at the end of every turn.ĭeals damage to attacking enemy when attacked. Transforms attack damage into magic damage.Ĭonsumes 1 AP for each normal attack but guarantees a critical hit. Restores extra AP every turn when HP is low.ĭeals damage to all enemies upon each hit. The stronger the skill, the more AP it requires. SPD: Speed, determines the order in which party members take their turn. STA: Stamina, decreases damage taken from physical attacks ĪGI: Agility, increases accuracy and dodge rate ĬRIT: Critical, increases chance to land a critical hit
